An Essential Guide to Digital Literacy Strand for Primary Schools (excluding Safe and Responsible Use)
Digital Literacy is one of the three strands of the Computing Programme of Study, the other two being Computer Science and Information Technology. These strands each have their own eGuides. Digital Literacy has two main parts. One is the use of applications to solve problems and make things for a given audience and purpose. The other part is to ensure that this is done safely and responsibly. Safe and Responsible Use is not covered in this eGuide, principally because working safely and responsibly should not just take place when studying Computing but on all occasions when digital technology is used within learning. So Safe and Responsible Use will be the subject of its own guide. Digital Literacy is the strand which most teachers will already be familiar with. Document processors, spreadsheets, presentation and drawing tools, data handling applications, together with sound and image processing tools, provide unparalleled opportunities for making digital artefacts fit for purpose. Communications and social media applications provide the means to give away, share, sometimes sell and celebrate them. Ability with these tools is also essential for further learning, life and work. Knowledge, understanding and competence in this strand is essential if we want our pupils to achieve the aspiration of the Computing Programme of Study, ‘to understand and change the world’. To do this, we need to empower our children to solve problems and make things, which are fit for purpose, using applications within digital technology.
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