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Stimulation through simulation

In this article Chris Hackett describes how children became engrossed in learning as they were presented with a range of scenarios.
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National Grid for Learning - Resources for Art and Design

In this article Glenys Hart summarises the content of some of the Regional Broadband Consortia's individual grids for learning with reference to Art and Design and Design and Technology.
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The 101+ Club Project

Children in the playground - click for full size image
Imagine a world where schoolchildren are contacting pupils in schools around the world through a totally safe, virtual environment, chatting about differences, sharing pictures, and posting opinions about stories they've read and written. Their teachers are making sure skills in literacy, numeracy, ICT and communication are being improved. The children are sharing ideas about how to live more healthy lifestyles. This Article illustrates how some of this is possible through the 101+ Club Project, supported by by the Oracle Education Foundation.
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Using ICT in Art and design and Design and Technology to develop creativity and imagination.

In this article Caroline Atherton describes how she integrated art and design and design technology into a History unit studying the Aztecs, and the particular role ICT played in this work.
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Direct2U Activities from Becta

Becta produced ideas and activities using ICT across the curriculum. These can be found at http://forum.ngfl.gov.uk/direct2u
This article reproduces three of the Direct2U activities. The first is a D&T task for Year 1. This is followed by two Art & Design activities, one for Year 1 and the other for Year 2.
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Art without mess - is it of value?

This article details a headteacher's journey from a sceptical view of the value of ICT in developing children's artistic skills to conversion.
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The Uniqueness of Me

This article describes how art is linked to a PSHE unit on 'self' in preparation for children's transition between first and middle schools in Worthing.
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The Gwineartate Project

The Gwineartate 2001 - 2002 project was initiated and funded through BECTa and the Tate Gallery St Ives.

This draft report is intended to focus on the aims and realised objectives and includes my personal view of issues raised through working on this project.
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ICT and Art - people in Action - Year 6

A child kicking a football as an example of people in action. - click for full size image
A child kicking a football as an example of people in action.
In this article Rosemary Gledhill demonstrates how to use digital cameras, digital video cameras and photo editing programs to create some stylish images depicting people in action.
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Kar2ouche: an evaluation of Primary Shakespeare

Kar2ouche is a commercially produced program that allows students to create imaginative animations with a full range of templates. Students can to add backgrounds, characters, voices and objects to support their multimedia projects.
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